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Description

You will discover the foundations of object-oriented programming in PHP and learn how to design an "object" application based on UML notation. You will create a website by implementing advanced concepts such as business objects, abstraction layers or design patterns.

Who is this training for ?

For whom ?

Developers wishing to improve the sustainability and maintainability of their developments.

Prerequisites

Good knowledge of procedural PHP or knowledge equivalent to that provided by the course "PHP 7 and 5, developing a dynamic website"

Training objectives

  • Specify requirements based on use cases
  • Master the basic concepts of Object implementation
  • Manage object persistence
  • Implement Design Patterns
  • Training program

    • Object approach in a Web context
      • - Initial expression of needs and requirements.
      • - Use cases and simplified unified process.
      • - UML: sequence and class diagrams.
      • - Presentation of the HMI.
      • - Collective reflection Based on specifications, define the objects of the application to be created.
    • Basic Concepts of Object Implementation
      • - Eclipse: an IDE adapted to OOP in PHP.
      • - Define a class and generate it from UML.
      • - PHP namespaces.
      • - Instantiate a class.
      • - Properties, statics and constants: This, Self and ORP.
      • - Visibility and protection.
      • - Accessors, mutators and overload according to PHP.
      • - Constructor and destructor.
      • - Master instantiation: Factory and Singleton.
      • - Practical work Using UML software, design and generate the participating classes.
    • OOP: advanced concepts and contributions of PHP5
      • - Object typing and interfaces.
      • - The interfaces of the standard library (SPL).
      • - Equalities and sorting of objects, Design Pattern Strategy.
      • - Reference, cloning, inheritance, aggregation and association.
      • - Polymorphism, collections and Design Pattern Iterator.
      • - Abstract and final classes.
      • - Traits.
      • - Practical work Implementation of classes implementing advanced concepts.
    • Object persistence
      • - Export and auto-serialization.
      • - Save to database and session.
      • - JSON for asynchronous client requests.
      • - Transmission http.
      • - Practical work Classes for data persistence.
      • - Asynchronous access from an Ajax-XHR interface.
    • Refactoring MVC
      • - Loading of classes: automatic or configured.
      • - ADO classes, model, view.
      • - File management.
      • - Exceptions: management object-oriented error.
      • - Practical work Implementation of the Chain of Responsibility design pattern.
      • - Refactoring of the project in MVC.
    • Reverse engineering
      • - Introspection and Reflection class.
      • - PEAR library framework.
      • - Documentation tools.
      • - XMI and class diagrams.
      • - Practical work Generate XMI files for all classes of the project and visualize the UML diagrams.
    • 743
    • 21 h

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