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Description

This course will allow you to master the 3D drawing functions and techniques of AutoCAD 2016/2015. You will learn to model and edit 3D projects and create animations and computer-generated images renderings.

Who is this training for ?

For whom ?

Managers, architects, engineers, technicians, draftsmen, drawing designers in design offices involved in the production and modification of 3D plans.

Prerequisites

Training objectives

  • Discover the 3D working environment of AutoCAD
  • Understand the 3D drawing functions of AutoCAD
  • Modeling mechanical parts in 3DDesign views
  • Create and modify 3D projects
  • Training program

    • Introduction
      • - Getting started with the AutoCAD 3D environment.
      • - General Coordinate System: SCG.
      • - User Coordinate System: SCU.
      • - The Gizmos (Local Coordinate System).
      • - Define a new 3-point UCS.
      • - Adapt the UCS to a non-orthogonal plane.
      • - Object tracking and polar tracking.
      • - Dynamic User Coordinate System: SCUD.
      • - Practical work Demonstration of AutoCAD 2016/2015 functionalities.
    • Visualization
      • - Predefined views.
      • - Creating and manipulating views.
      • - Multiwindowing.
      • - Orbit, free orbit and continuous orbit.
      • - Panoramics, navigation, movement.
      • - Practical work Design of a view.
    • Modeling
      • - 3D wire objects.
      • - Creation and assembly of 3D solids.
      • - 3D primitives.
      • - Polysolid.
      • - Creating solids and surfaces from lines or curves.
      • - Extrude, Sweep, Revolve and Smooth.
      • - Creating 3D mesh.
      • - Work the faces, edges and vertices.
      • - Smooth and refine the mesh.
      • - Creating a cutting plane.
      • - Generate 2D to from a 3D model.
      • - Creation of a section.
      • - Practical work Modeling a 3D mechanical part.
    • Editing 2D and 3D objects
      • - 3D surface editing and modification.
      • - 3D solid editing and modification.
      • - 3D mesh editing and modification.
      • - 3D moving , 3D rotation and 3D symmetry.
      • - Extrude faces, move, offset faces, erase and copy faces, rotate, taper and color faces.
      • - 3D rectangular array and array 3D polar.
      • - Gizmo: moving, rotating and 3D scaling.
      • - Boolean operations: union, subtraction, intersection, interference.
      • - Practical work Creation of a steam engine connecting rod.
    • Visual styles
      • - 2D Wireframe, Conceptual, Shaded with Edges, Masked, and Realistic visual style.
      • - Export a new visual style.
      • - Bring out details in designs with enhancements such as line fading.
      • - Rendering quality.
      • - Ray tracing.
      • - Saving the rendering.
      • - Jobs practical Construction of a studio in 3D.
      • - Modeling a sofa and a table with chairs.
    • 823
    • 14 h

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